Destiny 2 Feeding Frenzy Perk

When Destiny 2 launched in September 2017, Bungie removed random rolls from D2’s weapons. So, this means every time a player gets a new legendary weapon, it’ll be the same one. Every weapon was assigned to have a set of static perks that won’t be changing every time to earn it in-game. For instance, if you get a grenade launcher from the Crucible that has Feeding Frenzy and Kill Clip in its perk slots, those perks are going to be the only perks you’ll going to get every time.

This kills the grinding mechanism of the game – since there is only one weapon to chase and once you get it, that’s going to be it. Unless Bungie added completely new weapons to Destiny 2.

Totally different ball game. Headseeker budoes/u/b in fact work in Destiny 2. My main primary is a full auto/ headseeker Chattering Bone and it's a -blam!-ing amazing gun. This perk and how to roll fusion rifles in general are the two things I see the destiny community just get wrong all the time. Feeding frenzy perk needs a fix Bungie Suggestion When using recluse or any other weapon with feeding frenzy, if you get a kill and reload too quickly afterwards then feeding frenzy doesn’t kick in. Pretty annoying in PvE and can get you killed in PvP pretty often. Jan 17, 2020 Destiny 2: Shadowkeep focused heavily on adding depth to its various systems. Armor got a massive expansion in stats and mods, while new weapons got added into the mix. RELATED: Ultimate Guide To Destiny 2: The Stuff Of Myth. While Shadowkeep didn't add Weapons 2.0, it certainly changed the effectiveness of nearly every weapon perk.

Seeing this, most of the community was not happy. So, Bungie added random rolls back into Destiny 2 with the release of Forsaken. Now, every time you find a weapon from Crucible or Gambit, it’ll have different rolls/perks from the last one you’ve got.

Feeding Frenzy Online Game

Infinite Feeding Frenzy Cheese

Feeding Frenzy is a weapon perk that increases Reload Speed of the equipped weapon every time you get a kill with it. According to Destiny Game Wiki, this perk increases the reload speed by 120%. It was first introduced in Destiny 1 back in 2015 – and was re-added into Destiny 2.

This player has found a cheese that allows you to have an infinite Feeding Frenzy perk on every weapon all the time. This includes every hand cannon, bow, rocket launcher, pulse rifle or even linear fusion rifle and that’s not the best part. The best part is that this cheese also works on every exotic weapon as well. But, there’s a catch

How To Do It

In order to pull off this cheese, you need to have two Feeding Frenzy weapons in different slots. Follow each step below as described by the player himself.

Feeding frenzy game
  1. Kill an enemy
  2. Use melee or class ability
  3. Immediately swap weapons
  4. Kill an enemy again
  5. Switch back to your first weapon before Feeding Frenzy comes off of its x2 buff.

Keep in mind, if you die, fast travel or leave the activity, you’ll have to do this glitch all over again. Another good thing is that if you have this cheese activated and you equip a Feeding Frenzy weapon, you’ll have Feeding Frenzy x2 buff which is even faster than x1 buff.

This glitch will soon be patched by Bungie. Go enjoy it as much as you can. Lumina, another exotic hand cannon is releasing tomorrow with a questline. Check out our complete guide on how to acquire it.


As promised, Bungie has released a brand new patch for Destiny 2. Update 2.5.2 adds support for the Solstice of Heroes event. During this event, players will need to upgrade their new set of armor by completing a number of objectives and participating in a new activity that’s specific to Solstice. Moreover, there will be new cosmetic rewards to acquire during the event.

Update 2.5.2 also comes with some Weapon and Armor tweaks/changes/fixes. For example, it fixes an issue that allowed the Feeding Frenzy perk to be applied to any weapon, fixes an issue where the cloth component of the Iron Symmachy Cloak wasn’t rendering correctly, as well as an issue where the cloth component of the Terra Concord Mark wasn’t rendering correctly.

As we’ve already reported, this patch also comes with some Tribute Hall, Iron Banner and Menagerie / Chalice tweaks, and some changes to the Truth quest. For instance, it fixes a bug where players could become blocked from earning Truth if they opened the Ascendant chest in the strike “Warden of Nothing” before being on the appropriate quest step.

Feeding Frenzy Perk Destiny 2

Last but not least, Bungie has fixed an issue where completion notifications would not appear after players completed bounties (which will also fix an issue where players would sometimes not spawn during a Crucible match).

As always, Battlenet (or Blizzard’s app if you will) will download this patch the next time you launch its client, and you can find its complete changelog below.

Destiny 2 Update 2.5.2 Release Notes

SANDBOX

Weapons
  • Lord of Wolves
      • Reduced the amount of ammo that Shotgun Scavenger perks can give to Lord of Wolves when it is in the Release the Wolves state
      • Decreased the effective range on Lord of Wolves
          • This decrease is more aggressive when the weapon is in the Release the Wolves state
  • Perks
      • Fixed an issue that allowed the Feeding Frenzy perk to be applied to any weapon
Armor
  • Fixed an issue where the cloth component of the Iron Symmachy Cloak wasn’t rendering correctly
  • Fixed an issue where the cloth component of the Terra Concord Mark wasn’t rendering correctly
  • Fixed a bug where the Titan Exotic leg armor Peregrine Greaves glowed 130x too bright when wearers were at maximum velocity
  • While our intention was for this Exotic to help Titans destroy opponents with 130x efficiency, we did not intend for its glow to burn out the corneas of the user

Feeding Frenzy Online

INVESTMENT

  • Triumphs
      • The Tribute Hall Triumphs “The Emperor’s Gladiator” and “The Scoundrel in Uniform” no longer require you to equip a full set of Leviathan gear to progress
      • Players will now earn more points based on the number of gear pieces worn, similar to other Triumphs
  • Tributes
      • Players will no longer be able to place the Tribute Hall introductory tribute on an alternate character to gain credit for a large number of tributes placed
      • Players who accessed the catalyst or emote rewards through this method will have those items relocked until they place enough unique tributes to meet the actual unlock requirements
Iron Banner

Destiny 2 Best Weapon Perks

  • Iron Banner pursuit objective values have been adjusted
      • Reduced the grenade kills required by 50%
      • Ally grenade kills are now worth as much as your own
      • Reduced the Sword kills required by 25%
      • Ally Sword kills are now worth as much as your own
  • Fixed an issue where players were unable to equip Season 3 Iron Banner ornaments on their Season 7 armor
  • The Wolf’s Favor will no longer drop from daily and weekly Iron Banner challenges
  • Fixed an issue where the Triumph “Efrideet’s Gift” was not unlocking for players who earned enough Iron Banner rank-up packages during Season 7
      • This fix is retroactive; it will get players up to speed who have met the requirements

Destiny 2 Feeding Frenzy Perks

Menagerie / Chalice
  • Heroic Menagerie now drops a Sword for first-time completion (100%)
      • Subsequent completions have a moderate chance to drop a Sword (25%)
  • Fixed an issue where the Triumph “Drink Deep” would not unlock for some players who claimed the Masterwork slot on the Chalice of Opulence
  • Fixed an issue where players could become stuck in the Season of Opulence intro quest by unlocking the first rune slot on the Chalice before completing the Lost Sector The Conflux and being on the correct quest step
  • Imperials and runes can no longer be earned by idling through matches of Crucible and Gambit
Truth Quest

Destiny 2 Feeding Frenzy Perkins

  • Replaced the step of the Truth quest chain requiring the bounty “Corsair Down” with a step requiring completion of three patrols in the Dreaming City
  • Fixed a bug where players could become blocked from earning Truth if they opened the Ascendant chest in the strike “Warden of Nothing” before being on the appropriate quest step
General
  • Fixed an issue where completion notifications would not appear after players completed bounties
  • This will also fix an issue where players would sometimes not spawn during a Crucible match