- Feeding Frenzy On Skeletons 2017
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- Feeding Frenzy On Skeletons Video
As soon as you start using Skeletons replace Minion Life and Melee Physical Damage with Feeding Frenzy and Maim.-Another useful secondary skill that ends up being the Main Skill on end game, the Summon Skeletons.-But now they are here as a useful Totem to. Sep 15, 2019 This is probably the reason as to why the aggro range of skeletons is larger than the feeding frenzy aggro range; because, if it wasn't, they would literally just stand there once anything nearby was dead. If minions are really far away from you, they will do either one of two things. Regular minions will teleport to your position. Feeding Frenzy Support is a minion support skill gem. It changes the supported minion behavior to be aggressive, causing them to prioritize seeking enemies and killing them. It changes the supported minion behavior to be aggressive, causing them to prioritize seeking enemies and killing them.
This PoE 3.10 Necromancer Raise Spectre build is designed as a league starter and SSF build. It can take you from a fresh league start all the way to endgame bossing on cheap or self-crafted gear. It is focused on having high survivability while still having good DPS. For rich one, consider using the endgame items suggested in the builds to achieve double DPS.
Quick Jump
Pros & Cons
- + Fresh league
- + Solo self found
- + Cheap
- + High Survivability
- + Good DPS
- + Good clear speed
Skill Tree
Ascendancy
Mindless Aggression -> Unnatural Strength -> Bone Barrier -> Mistress of Sacrifice
Pantheon
Major: Soul of Lunaris - avoid projectile, extra dodge, avoid chain
Minor: Soul of Shakari - poison immunity
Bandit: Kill All
Passive Tree & PoB
Path of Building Link: https://pastebin.com/UUz1EdjT
Gems Setup
Body Armour
For Slave Drivers: 6 blue sockets.
Raise Spectre + Spell Echo + Elemental Focus + Minion Damage + Feeding Frenzy + Deathmark
For more DPS, swap Feeding Frenzy for Concentrated Effect
Feeding Frenzy On Skeletons 2017
Please see Recommended Spectres section below for Awakened Gems and gems for other spectres.
Helmet, Boots & Gloves
Helmet: 1 red & 3 blue
Raise Zombie+ Summon Stone Golem + Meat Shield + Elemental Army +
1. Stone Golem gives life regen.
2. Zombies + meat shield take incoming damage.
3. Elemental Army: -10% lightning res exposure.
Boots: 3 blue, 1 red
Wrath + Generosity + Summon Skitterbots + Convocation +
1. Wrath + Generosity gives minions more lightning damage.
2. Skitterbots chill and shock enemies.
3. Convocation teleports your minions to you and heals them.
Gloves: 4 blue
Armageddon Brand + Curse On Hit + Elemental Weakness + Flame Dash
1. Armageddon Brand is used to apply Elemental Equilibrium (-50% lightning res).
2. Armageddon Brand applies Elemental Weakness curse (-50% elemental res).
3. Flame Dash to teleport away from danger or over terrain.
NOTE: Arma Brand is not needed for damage, so level 1 is enough.
Weapon & Shield
Weapon: 1 green, 2 blue
Desecrate + Bone Offering + Summon Skeletons
1. Desecrate spawns corpses.
2. Bone Offering consumes corpses to increase block chance for minions and necro.
3. Skeletons add extra minions for Bone Barrier buff and pulling agro.
NOTE: You can use Vaal Skeletons.
NOTE: Keep Desecrate at level 1.
Shield: 2 red, 1 green
CWDT + Immortal Call + Phase Run
1. Cast When Damage Taken + Immortal Call will reduced damage taken by 28%.
2. Phase Run gives +40% movement speed, phasing (run through monsters) and reduced visibility (monsters won't attack you).
NOTE: The green socket must be unlinked.
NOTE: Cast When Damage Taken should be level 15.
NOTE: Immortal Call should be level 16.
EARLY LEVELLING NOTES
In act 1, use holy flame totem and zombies. Stand close to the totem for 6% heal. Zombies will sometimes die, re-summon them. Later, you will get skeletons. Summon skeletons to kill monsters and bosses.
In act 2, you will get skitterbots. Link them with infernal legion gem. They will burn and kill most monsters. Summon skeletons against bosses.
In act 3, replace skeletons with spectres. Keep zombies & skitterbots.
Gear Setup
Helmet
Crafted +1 helmet -> (Wraithlord) -> life helmet -> Crafted +3 level minion gems helmet
Chest
Any chest -> 5L rare -> Tabula Rasa or 6L rare -> (6L Vis Mortis) -> 6L crafted delve +1 number spectre
NOTE: never buy 5-link Vis Mortis!
Gloves
Crafted gloves with life, resis
Boots
(Bones of Ullr) -> Fossil-crafted boots (+1 level of all raise spectre)
Weapon
Wand from Atzoatl or
Convoking wand with +1 minion gem or
Convoking wand with +1 minion, +1 spell gems
NOTE: must not have 'adds x lighting damage to spells'
Shield
Any shield with high life -> Crafted Shaper shield with 'recover 5% life when block'
Accessories
Belt
Any belt -> Stygian Vise with life, resis
Jewellery
Amulet: Rare amulet or Jinxed Juju or Amulet with +1 int gems
Anointment: Ravenous Horde
Rings: any ring; vermillion recommended.
Jewels
You can craft or buy ghastly eyes. Mod priorities:
- life
- increased minion attack/cast speed or increased minion damage
- Taunt
Highly recommend for Sirus fight
'Corrupted Blood cannot be inflicted on you'
Recommended Unique Jewels:
Anatomical Knowledge: +flat life & 8% increased maximum life
Unending Hunger: 50% chance for minion to gain Soul Eater
Flasks
Blood of the Karui - fast life recovery + instant life recovery
Bubbling Divine Flask of Staunching - instant life flask & remove bleed
Chemist's Quicksilver of Adrenaline - 70% increased movement speed
Experimenters's Quartz Flask of Heat - 10% Dodge & remove freeze
Rumi's Concoction - 20%/10% block & 3000 armour
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